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	<title>Observer &#187; Sam Anderson</title>
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		<title>Observer &#187; Sam Anderson</title>
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		<title>&#8216;Stupid Game&#8217; a Smart Move for New York Times Digital</title>

		<comments>http://observer.com/2012/04/stupid-game-a-smart-move-for-new-york-times-digital/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 18:11:42 -0400</pubDate>
					<link>http://observer.com/2012/04/stupid-game-a-smart-move-for-new-york-times-digital/</link>
			<dc:creator>Kat Stoeffel</dc:creator>
				
		<guid isPermaLink="false">http://www.observer.com/?p=231579</guid>
		<description><![CDATA[<p dir="ltr"><a href="http://www.observer.com/2012/04/stupid-game-a-smart-move-for-new-york-times-digital/stupidgames-2/" rel="attachment wp-att-231581"><img class="alignleft size-medium wp-image-231581" title="stupidgames" src="http://nyoobserver.files.wordpress.com/2012/04/stupidgames.jpg?w=400&h=276" alt="" width="400" height="276" /></a>About a month ago, <em>New York Times Magazine</em> digital editor Samantha Henig went down to the <em>Times</em> multimedia department’s second-floor headquarters with a schedule of upcoming articles. One immediately caught the department's eye. It was tagged "stupid games."</p>
<p dir="ltr">“We’re gamers down here,” <em>Times</em> multimedia producer Jon Huang told Off the Record on Wednesday. “Right from the beginning we wanted to put a game on <em>The New York Times</em>.”<!--more--></p>
<p dir="ltr">The article became Sam Anderson’s decidedly not-stupid <a href="http://www.nytimes.com/2012/04/08/magazine/angry-birds-farmville-and-other-hyperaddictive-stupid-games.html?pagewanted=all">cover story</a> on the addictive attraction of iPhone games, which lit up the Internet yesterday for its flashy, case-in-point embedded game.</p>
<p>On the top of the page, where the illustration ought to have been, was a primitive rocket ship flying through a star field. By using the arrow keys, readers could angle the ship to the left and right. By hitting the space bar, they could blast a tiny cannonball at the most-read list, vaporizing Maureen Dowd.</p>
<p dir="ltr">Distinct from the graphics department (video-profiled by <a href="http://www.gestalten.tv/motion/new-york-times">Gestalten TV</a> yesterday) and the interactive news department, the multimedia department run by Andrew DeVigal is a catchall for “neat things on the Internet,” according to Mr. Huang.</p>
<p dir="ltr">Multimedia producers work on several projects at once: building panoramic galleries of crime scenes, grading reader responses or coding a reader poll about Kate Middleton’s wedding dress. But they drop everything in the event that, say, Osama bin Laden is killed, in which case they code into night to meet the journalists’ deadlines with a timeliness that is “remarkable,” by coding standards.</p>
<p dir="ltr">In the case of this latest doo-dad, they finished days early.</p>
<p dir="ltr">“It was a lot of fun, this one in particular we have a lot of moments where we said ‘Are we really doing this?’ and we said, ‘Yes, we are.’”</p>
<p dir="ltr">After kicking around a number of ideas—Tetris, Space Invaders—the team settled on Kick Ass, an Asteroids take-off that went viral in 2010 and, crucially, had an open-source license. To that end, Mr. Huang said, a lot of the credit goes to Erik Andersson, the 18-year-old Swede who <a href="http://erkie.github.com/">developed</a> Kick Ass, and his twin brother and business partner.</p>
<p dir="ltr">“They’ve known about this for about a week and they’ve been working extremely hard to launch the sequel,” he added.</p>
<p dir="ltr">Mr. Huang said he built a prototype in about a day. Then the department shopped it around to <em>Times</em> brass, waiting for someone to say no.</p>
<p dir="ltr">“The whole time we were expecting someone to say ‘This is <em>The New York Times</em>. This is too funny for us.’”</p>
<p dir="ltr">Not even the advertising department opposed having their hard-earned digital display ads torched by readers, offering to run house ads if clients objected. (Look closely, players: that’s a <em>Times</em> Store “rare and newsworthy” collectible you’re aiming at.)</p>
<p dir="ltr">“We get a long leash,” Mr. Huang said. “I hope we justify it here.”</p>
<p dir="ltr">All trained journalists, the multimedia department is not in the business of special effects, he said. Reporters or editors who come requesting whizzes, bangs or swishes without editorial merit get sent away.</p>
<p dir="ltr">“We turn down projects that aren’t innovative enough, or trying too hard to be innovative,” he said. “In this case it supports the experience of the article.”</p>
<p dir="ltr">Cynically, it also probably helped the site’s traffic and engagement metrics for the day. But, just as the marketable addictiveness of games drives tech-sector progress, multimedia elements are the avant-garde of the <em>Times</em> digital development, revealing the weaknesses of the site’s design template.</p>
<p dir="ltr">In a some cases—the Derek Boogaard <a href="http://www.nytimes.com/2011/12/06/sports/hockey/derek-boogaard-a-brain-going-bad.html?pagewanted=all">series</a> “Punched Out” or the recent horse racing <a href="http://www.nytimes.com/2012/03/25/us/death-and-disarray-at-americas-racetracks.html?pagewanted=all">investigation</a>—the <em>Times</em> site had to be rearranged to accommodate multimedia. Now, the department is included in conversations about the <em>Times</em> site’s next incarnation.</p>
<p dir="ltr">“We’re kind of the <a href="http://en.wikipedia.org/wiki/Skunk_Works">Skunk Works</a> of <em>The New York Times</em>,” Mr. Huang said.</p>
<p>As for Mr. Huang, he favors games like NetHack, Plants vs. Zombies, and Dwarf Fortress.</p>
<p dir="ltr">“I do have an excellent Angry Birds score even though I don’t like the game,” he said. “I just feel obsessive about getting three stars on each level.”</p>
<p dir="ltr">And as for Mr. Anderson’s article, and the subject of time given over to stupid games?</p>
<p dir="ltr">“I lost a year of my life to World of Warcraft,” Mr. Huang admitted.</p>
]]></description>
		<content:encoded><![CDATA[<p dir="ltr"><a href="http://www.observer.com/2012/04/stupid-game-a-smart-move-for-new-york-times-digital/stupidgames-2/" rel="attachment wp-att-231581"><img class="alignleft size-medium wp-image-231581" title="stupidgames" src="http://nyoobserver.files.wordpress.com/2012/04/stupidgames.jpg?w=400&h=276" alt="" width="400" height="276" /></a>About a month ago, <em>New York Times Magazine</em> digital editor Samantha Henig went down to the <em>Times</em> multimedia department’s second-floor headquarters with a schedule of upcoming articles. One immediately caught the department's eye. It was tagged "stupid games."</p>
<p dir="ltr">“We’re gamers down here,” <em>Times</em> multimedia producer Jon Huang told Off the Record on Wednesday. “Right from the beginning we wanted to put a game on <em>The New York Times</em>.”<!--more--></p>
<p dir="ltr">The article became Sam Anderson’s decidedly not-stupid <a href="http://www.nytimes.com/2012/04/08/magazine/angry-birds-farmville-and-other-hyperaddictive-stupid-games.html?pagewanted=all">cover story</a> on the addictive attraction of iPhone games, which lit up the Internet yesterday for its flashy, case-in-point embedded game.</p>
<p>On the top of the page, where the illustration ought to have been, was a primitive rocket ship flying through a star field. By using the arrow keys, readers could angle the ship to the left and right. By hitting the space bar, they could blast a tiny cannonball at the most-read list, vaporizing Maureen Dowd.</p>
<p dir="ltr">Distinct from the graphics department (video-profiled by <a href="http://www.gestalten.tv/motion/new-york-times">Gestalten TV</a> yesterday) and the interactive news department, the multimedia department run by Andrew DeVigal is a catchall for “neat things on the Internet,” according to Mr. Huang.</p>
<p dir="ltr">Multimedia producers work on several projects at once: building panoramic galleries of crime scenes, grading reader responses or coding a reader poll about Kate Middleton’s wedding dress. But they drop everything in the event that, say, Osama bin Laden is killed, in which case they code into night to meet the journalists’ deadlines with a timeliness that is “remarkable,” by coding standards.</p>
<p dir="ltr">In the case of this latest doo-dad, they finished days early.</p>
<p dir="ltr">“It was a lot of fun, this one in particular we have a lot of moments where we said ‘Are we really doing this?’ and we said, ‘Yes, we are.’”</p>
<p dir="ltr">After kicking around a number of ideas—Tetris, Space Invaders—the team settled on Kick Ass, an Asteroids take-off that went viral in 2010 and, crucially, had an open-source license. To that end, Mr. Huang said, a lot of the credit goes to Erik Andersson, the 18-year-old Swede who <a href="http://erkie.github.com/">developed</a> Kick Ass, and his twin brother and business partner.</p>
<p dir="ltr">“They’ve known about this for about a week and they’ve been working extremely hard to launch the sequel,” he added.</p>
<p dir="ltr">Mr. Huang said he built a prototype in about a day. Then the department shopped it around to <em>Times</em> brass, waiting for someone to say no.</p>
<p dir="ltr">“The whole time we were expecting someone to say ‘This is <em>The New York Times</em>. This is too funny for us.’”</p>
<p dir="ltr">Not even the advertising department opposed having their hard-earned digital display ads torched by readers, offering to run house ads if clients objected. (Look closely, players: that’s a <em>Times</em> Store “rare and newsworthy” collectible you’re aiming at.)</p>
<p dir="ltr">“We get a long leash,” Mr. Huang said. “I hope we justify it here.”</p>
<p dir="ltr">All trained journalists, the multimedia department is not in the business of special effects, he said. Reporters or editors who come requesting whizzes, bangs or swishes without editorial merit get sent away.</p>
<p dir="ltr">“We turn down projects that aren’t innovative enough, or trying too hard to be innovative,” he said. “In this case it supports the experience of the article.”</p>
<p dir="ltr">Cynically, it also probably helped the site’s traffic and engagement metrics for the day. But, just as the marketable addictiveness of games drives tech-sector progress, multimedia elements are the avant-garde of the <em>Times</em> digital development, revealing the weaknesses of the site’s design template.</p>
<p dir="ltr">In a some cases—the Derek Boogaard <a href="http://www.nytimes.com/2011/12/06/sports/hockey/derek-boogaard-a-brain-going-bad.html?pagewanted=all">series</a> “Punched Out” or the recent horse racing <a href="http://www.nytimes.com/2012/03/25/us/death-and-disarray-at-americas-racetracks.html?pagewanted=all">investigation</a>—the <em>Times</em> site had to be rearranged to accommodate multimedia. Now, the department is included in conversations about the <em>Times</em> site’s next incarnation.</p>
<p dir="ltr">“We’re kind of the <a href="http://en.wikipedia.org/wiki/Skunk_Works">Skunk Works</a> of <em>The New York Times</em>,” Mr. Huang said.</p>
<p>As for Mr. Huang, he favors games like NetHack, Plants vs. Zombies, and Dwarf Fortress.</p>
<p dir="ltr">“I do have an excellent Angry Birds score even though I don’t like the game,” he said. “I just feel obsessive about getting three stars on each level.”</p>
<p dir="ltr">And as for Mr. Anderson’s article, and the subject of time given over to stupid games?</p>
<p dir="ltr">“I lost a year of my life to World of Warcraft,” Mr. Huang admitted.</p>
]]></content:encoded>
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		<title>Kathryn Schulz Named Book Critic at New York</title>

		<comments>http://observer.com/2012/02/kathryn-schulz-named-book-critic-at-new-york/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 12:03:02 -0400</pubDate>
					<link>http://observer.com/2012/02/kathryn-schulz-named-book-critic-at-new-york/</link>
			<dc:creator>Kat Stoeffel</dc:creator>
				
		<guid isPermaLink="false">http://www.observer.com/?p=218705</guid>
		<description><![CDATA[<p><div id="attachment_218720" class="wp-caption alignleft" style="width: 210px"><a rel="attachment wp-att-218720" href="http://www.observer.com/2012/02/kathryn-schulz-named-book-critic-at-new-york/schulz/"><img class="size-medium wp-image-218720" title="schulz" src="http://nyoobserver.files.wordpress.com/2012/02/schulz.jpg?w=200&h=300" alt="" width="200" height="300" /></a><p class="wp-caption-text">(image via BeingWrongBook.com)</p></div></p>
<p>Kathryn Schulz was named book critic at <em>New York</em> today, filling a post that has been officially vacant since Sam Anderson left for <em>The New York Times Magazine </em>more than a year ago.</p>
<p>Ms. Schulz is probably best known for her own book, <em>Being Wrong: Adventures in the Margin of Error, </em>although her byline appeared in the magazine <a href="http://nymag.com/nymag/kathryn-schulz/">a handful of times in 2011</a>. Earlier this year she won the National Book Critics Circle's Nona Balakian Prize, which her predecessor also won, in 2007. At <em>New York</em>, she will write a monthly essay on books and occasional web stories, according to an announcement from editor-in-chief Adam Moss. <!--more--></p>
<p>“Kathryn has a wide-ranging intellect and a vivid voice, and I’m thrilled that she’s bringing her formidable talents to New York,” Mr. Moss wrote in the announcement. “Our readers, who had a taste of Kathryn’s work last year, can look forward to thoughtful works beyond the traditional book review, on literary subjects and big ideas that books put in motion. She's the kind of writer you want to read on anything, because her mind is so interesting.”</p>
<p>Hypersensitive authors may find comfort in the fact that, because of <em>Being Wrong</em>, Ms. Schulz is often referred to as "<a href="http://www.ted.com/talks/kathryn_schulz_on_being_wrong.html">the world's leading wrongologist</a>."</p>
]]></description>
		<content:encoded><![CDATA[<p><div id="attachment_218720" class="wp-caption alignleft" style="width: 210px"><a rel="attachment wp-att-218720" href="http://www.observer.com/2012/02/kathryn-schulz-named-book-critic-at-new-york/schulz/"><img class="size-medium wp-image-218720" title="schulz" src="http://nyoobserver.files.wordpress.com/2012/02/schulz.jpg?w=200&h=300" alt="" width="200" height="300" /></a><p class="wp-caption-text">(image via BeingWrongBook.com)</p></div></p>
<p>Kathryn Schulz was named book critic at <em>New York</em> today, filling a post that has been officially vacant since Sam Anderson left for <em>The New York Times Magazine </em>more than a year ago.</p>
<p>Ms. Schulz is probably best known for her own book, <em>Being Wrong: Adventures in the Margin of Error, </em>although her byline appeared in the magazine <a href="http://nymag.com/nymag/kathryn-schulz/">a handful of times in 2011</a>. Earlier this year she won the National Book Critics Circle's Nona Balakian Prize, which her predecessor also won, in 2007. At <em>New York</em>, she will write a monthly essay on books and occasional web stories, according to an announcement from editor-in-chief Adam Moss. <!--more--></p>
<p>“Kathryn has a wide-ranging intellect and a vivid voice, and I’m thrilled that she’s bringing her formidable talents to New York,” Mr. Moss wrote in the announcement. “Our readers, who had a taste of Kathryn’s work last year, can look forward to thoughtful works beyond the traditional book review, on literary subjects and big ideas that books put in motion. She's the kind of writer you want to read on anything, because her mind is so interesting.”</p>
<p>Hypersensitive authors may find comfort in the fact that, because of <em>Being Wrong</em>, Ms. Schulz is often referred to as "<a href="http://www.ted.com/talks/kathryn_schulz_on_being_wrong.html">the world's leading wrongologist</a>."</p>
]]></content:encoded>
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			<media:title type="html">jhanasobserver</media:title>
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		<title>A Margin of Error: Times Critic Publishes Idle Thoughts</title>

		<comments>http://observer.com/2011/12/a-margin-of-error/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 14:50:18 -0400</pubDate>
					<link>http://observer.com/2011/12/a-margin-of-error/</link>
			<dc:creator>Emily Witt</dc:creator>
				
		<guid isPermaLink="false">http://www.observer.com/?p=208617</guid>
		<description><![CDATA[<p><a href="http://nyoobserver.files.wordpress.com/2011/12/ffmarginalia-06-md.jpg"><img class="alignleft size-medium wp-image-208622" title="ffmarginalia-06-md" src="http://nyoobserver.files.wordpress.com/2011/12/ffmarginalia-06-md.jpg?w=300&h=175" alt="" width="300" height="175" /></a>Critics earn paychecks (small ones) because readers value (sort of) their expert opinions. But sometimes critics do self-important things. Sam Anderson, critic at large of <em>The New York Times Magazine</em>, just published his <a href="http://www.nytimes.com/interactive/2012/01/01/magazine/sam-anderson-marginalia.html?ref=magazine">selected marginalia</a> of 2011. <!--more--></p>
<p>Mr. Anderson's selected comments include such compelling insights as, on page 510 of <em>Bleak House</em>, by Charles Dickens, "LOL" and, on a line from Ann Carson's poem "God's Justice," "LOL."</p>
<p>On page 7 of <em>The Luzhin Defense</em>, by Vladimir Nabokov, Mr. Anderson writes, “Oh please sometimes I hate Nabok.”</p>
<p>"Oh please" indeed.</p>
]]></description>
		<content:encoded><![CDATA[<p><a href="http://nyoobserver.files.wordpress.com/2011/12/ffmarginalia-06-md.jpg"><img class="alignleft size-medium wp-image-208622" title="ffmarginalia-06-md" src="http://nyoobserver.files.wordpress.com/2011/12/ffmarginalia-06-md.jpg?w=300&h=175" alt="" width="300" height="175" /></a>Critics earn paychecks (small ones) because readers value (sort of) their expert opinions. But sometimes critics do self-important things. Sam Anderson, critic at large of <em>The New York Times Magazine</em>, just published his <a href="http://www.nytimes.com/interactive/2012/01/01/magazine/sam-anderson-marginalia.html?ref=magazine">selected marginalia</a> of 2011. <!--more--></p>
<p>Mr. Anderson's selected comments include such compelling insights as, on page 510 of <em>Bleak House</em>, by Charles Dickens, "LOL" and, on a line from Ann Carson's poem "God's Justice," "LOL."</p>
<p>On page 7 of <em>The Luzhin Defense</em>, by Vladimir Nabokov, Mr. Anderson writes, “Oh please sometimes I hate Nabok.”</p>
<p>"Oh please" indeed.</p>
]]></content:encoded>
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		<title>NY Mag&#8217;s Sam Anderson Admits: Rap Is Better With Music</title>

		<comments>http://observer.com/2010/11/ny-mags-sam-anderson-admits-rap-is-better-with-music/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 12:25:17 -0400</pubDate>
					<link>http://observer.com/2010/11/ny-mags-sam-anderson-admits-rap-is-better-with-music/</link>
			<dc:creator>admin</dc:creator>
				
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		<description><![CDATA[<p><img class="alignleft" src="http://nyoobserver.files.wordpress.com/2011/06/lil-wayne1.jpg?w=220&h=300" />"I realized it is basically insane to make any kind of judgment about rap without hearing it."</p>
<p>So says <em>New York </em>magazine book critic Sam Anderson, after NPR <a href="http://www.npr.org/blogs/therecord/2010/11/04/131063935/listening-to-the-anthology-of-rap?ft=1&amp;f=1106">questioned the wisdom</a> of <a href="http://nymag.com/arts/popmusic/features/69252/">reviewing a lyrical anthology of rap</a> without having ever heard the actual songs.</p>
<p>Anderson, <a href="http://www.npr.org/blogs/therecord/2010/11/04/131063935/listening-to-the-anthology-of-rap">speaking with NPR's Frannie Kelley</a>, said he read all the raps in his own internal voice, all at the same tempo. "And then I'd read some of my favorite passages aloud to my wife, and she would laugh at me because it sounded ridiculous."</p>
<p>Lil Wayne, whose lyrics "never seem to add up" for Anderson on paper, came alive when he heards the songs.</p>
<blockquote><p>Lil Wayne blew my mind when I listened to him last night. He might be the ultimate case of the chasm between written and oral. Even more so than Biggie, possibly. His pitch shifts pretty radically - one word will be breathy and slow, then he'll launch into a quick little squeak of a syllable. I think it's impossible to replicate, in print, that sense of play with how words sound, the way syllables relate.</p>
</blockquote>
<p>In the end, Anderson is glad he didn't try and learn about rap through the music. "Honestly, if I hadn't read and loved Big L's "Ebonics" before I listened to it, I'm not sure I would have recognized it as someone engaging in incredibly smart and playful lexicography. Because to me, as an ignorant outsider, it just "sounds" like a more-or-less generic rap song." It's the kind of self-awareness that would make Juan Williams proud.</p>
<p>The biggest surprise for Anderson, aside from Lil' Wayne? O.D.B., of course! "His pronunciation of "zoo" is one of the cooler things I've ever heard: a "z" with the smallest possible nondescript little vowel syllable attached to it. There is no way on earth to communicate the musicality of the refrain that ends that song in print."</p>
<p>bpopper [at] observer.com</p>
<p><a href="http://twitter.com/#!/benpopper/">@benpopper</a></p></p>
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		<content:encoded><![CDATA[<p><img class="alignleft" src="http://nyoobserver.files.wordpress.com/2011/06/lil-wayne1.jpg?w=220&h=300" />"I realized it is basically insane to make any kind of judgment about rap without hearing it."</p>
<p>So says <em>New York </em>magazine book critic Sam Anderson, after NPR <a href="http://www.npr.org/blogs/therecord/2010/11/04/131063935/listening-to-the-anthology-of-rap?ft=1&amp;f=1106">questioned the wisdom</a> of <a href="http://nymag.com/arts/popmusic/features/69252/">reviewing a lyrical anthology of rap</a> without having ever heard the actual songs.</p>
<p>Anderson, <a href="http://www.npr.org/blogs/therecord/2010/11/04/131063935/listening-to-the-anthology-of-rap">speaking with NPR's Frannie Kelley</a>, said he read all the raps in his own internal voice, all at the same tempo. "And then I'd read some of my favorite passages aloud to my wife, and she would laugh at me because it sounded ridiculous."</p>
<p>Lil Wayne, whose lyrics "never seem to add up" for Anderson on paper, came alive when he heards the songs.</p>
<blockquote><p>Lil Wayne blew my mind when I listened to him last night. He might be the ultimate case of the chasm between written and oral. Even more so than Biggie, possibly. His pitch shifts pretty radically - one word will be breathy and slow, then he'll launch into a quick little squeak of a syllable. I think it's impossible to replicate, in print, that sense of play with how words sound, the way syllables relate.</p>
</blockquote>
<p>In the end, Anderson is glad he didn't try and learn about rap through the music. "Honestly, if I hadn't read and loved Big L's "Ebonics" before I listened to it, I'm not sure I would have recognized it as someone engaging in incredibly smart and playful lexicography. Because to me, as an ignorant outsider, it just "sounds" like a more-or-less generic rap song." It's the kind of self-awareness that would make Juan Williams proud.</p>
<p>The biggest surprise for Anderson, aside from Lil' Wayne? O.D.B., of course! "His pronunciation of "zoo" is one of the cooler things I've ever heard: a "z" with the smallest possible nondescript little vowel syllable attached to it. There is no way on earth to communicate the musicality of the refrain that ends that song in print."</p>
<p>bpopper [at] observer.com</p>
<p><a href="http://twitter.com/#!/benpopper/">@benpopper</a></p></p>
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